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Sanrio Timenet: Kako-Hen and Mirai-Hen (reverse engineering data)

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Revision as of 21:30, 12 September 2023 by EvieMelody (talk | contribs) (Created page with "This article contains information found from reverse engineering Sanrio Timenet: Kako-Hen and Mirai-Hen. ==ROM map== ===49 byte per Monster Attribute Data Structure (0-161)=== 17:413C: Begins with Null Monster 0x00; then Kurikin Jr. at 416C. 5F6C is Hangyodonrobo (monster 161, the final monster in the monster list). (The location of Monster Zakki and White Zakki's structures are unknown). ===Offsets=== <pre> 0x00-0x05: Sprite rel...")
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This article contains information found from reverse engineering Sanrio Timenet: Kako-Hen and Mirai-Hen.

ROM map

49 byte per Monster Attribute Data Structure (0-161)

17:413C: Begins with Null Monster 0x00; then Kurikin Jr. at 416C.

5F6C is Hangyodonrobo (monster 161, the final monster in the monster list).

(The location of Monster Zakki and White Zakki's structures are unknown).

Offsets

0x00-0x05: Sprite related
0x06:
0x07:
0x08:
0x09:
0x0A:
0x0B:
0x0C:
0x0D:
0x0E:
0x0F:
0x10:
0x11:
0x12:
0x13:
0x14: Type
0x15:
0x16:
0x17:
0x18:
0x19:
0x1A:
0x1B:
0x1C:
0x1D:
0x1E:
0x1F:
0x20:
0x21:
0x22:
0x23:
0x24:
0x25:
0x26:
0x27:
0x28:
0x29: Menu sprite
0x2A:
0x2B: Evolution level
0x2C: Evolution species
0x2D:
0x2E:
0x2F:
0x30:

RAM map

Overworld

D5A9 - Current map

D5C5 - Tekiyorāzu steps left (disable battles)

List data

D5E0-D607 - Unlocked Sanrio character encyclopedia data

Items

D470 - Item 1

D471 - Item 1 quantity

D472 - Item 2

D473 - Item 2 quantity

D474 - Item 3

D475 - Item 3 quantity

D476 - Item 4

D477 - Item 4 quantity

D478 - Item 5

D479 - Item 5 quantity

D47A - Item 6

D47B - Item 6 quantity

D47C - Item 7

D47D - Item 7 quantity

D47E - Item 8

D47F - Item 8 quantity

D480 - Item 9

D481 - Item 9 quantity

D482 - Item 10

D483 - Item 10 quantity

(List continues up to unknown maximum number of items)

Money

D11B, D11C - Game Center points

D5C1, D5C2, D5C3 - Money

Battles

C400 - Real enemy monster

C550 - Enemy monster name

C559 - Enemy monster HP left

C581 - Enemy monster sprite

Other

C827 - Game Center purchased monster nickname sprite

D11F - Player gender

Attribution

This information was started as a mirror of one revision of the Datacrystal article (RAM) and another (ROM). The author (EvieMelody/Torchickens) is the same. Additionally, some memory addresses are sourced from GB-PAR room. Any further edits with data taken from another source should be attributed too.